Sun
Nov
17
12:30 PM
Chaleur U12
Harbour City Lakers U12 Legends
6
4
Sun
Nov
17
12:30 PM
Harbour City Lakers U10 Thunder
Shediac Cap-Pele U10 (Team 1)
4
7
Sun
Nov
17
12:40 PM
Harbour City Lakers U12 (Miller V)
Harbour City Lakers U12 (Miller C)
7
8
Sun
Nov
17
01:00 PM
Kent-Sud U10
Chaleur U10
4
7
Sun
Nov
17
01:50 PM
Fredericton U14 Tier 1 Stars
Moncton Codiac U14 Tier 1 Cyclones
1
4
Sun
Nov
17
02:15 PM
Dieppe U14 Impact
Nova Central U14 (Bennett)
3
2
Sun
Nov
17
03:00 PM
Dieppe U16 Impact
Dieppe U16/19 Impact (LeBlanc)
1
7
Sun
Nov
17
03:30 PM
East Coast Ringette Open 18+
Dieppe Impact Open
2
3
Sun
Nov
17
04:15 PM
Harbour City Lakers U12 (Miller C)
Chaleur U12
2
10
Sun
Nov
17
04:30 PM
Shediac Cap-Pele U10 (Team 1)
Chaleur U10
2
10

Rules


2024 FYRA Early Bird Ringette Tournament Rules

FUN (U9)

  • Ringette Canada Jamboree Guide Rules (FUN 2) will apply, unless modified by these Tournament Rules.
  • Teams will have a 2-minute warm up prior to starting their game.
  • Games will be 4 on 4, with 1 player acting as the goalie with a stick only. Players must rotate positions for each additional shift.
  • Four teams will be on the ice at one time. At the end of the 1st Game, teams will immediately play an additional game against one of the other teams already on the ice (as per the schedule).
  • Teams will receive three ice times between Friday and Saturday - equaling 6 games minimum, depending on the number of teams registered.
  • Games consist of two (2) x 12-minute periods, straight time 3-minute shifts, goalies do not switch ends at the half.
  • The Ringette Line will be used as the line players are required to pass over.
  • Any turnovers (goals or stoppage in play) will result in the opposing team receiving a free ring on their own side of the ringette line.
  • Small nets will be used, and a physical divider will be placed at center ice.
  • No goals will be recorded, and no penalties will be served. Coaches are permitted on the ice but must wear a helmet. After shift change, team starts with free ring on their own side of the ringette line as determined by the referee/coach, No Zone.
  • All other game rules apply.
  •  

U10, U12, U14, U16/U19 and 18+Open

  • Ringette Canada Rules 2019-2021 will apply, unless modified by these Tournament Rules.
  • All games will be played at the Willie O’Ree Place, Grant-Harvey Center, Lady Beaverbrook Rink (LBR), and York Arena.
  • Each team will play a minimum of three games.
  • Game sheets are to be verified and signed by one bench staff member at least 20 minutes before the start of each game at the tournament office. The players’ names will be on stickers on the game sheets. The team will be provided with their dressing room key after score sheet verification, or as it becomes available.
  • Teams must be ready to go on the ice 15 minutes before the scheduled game time. Please check the schedule carefully. Teams will have a 2-minute warm up prior to starting their game. Warm up will commence when the 1st team enters onto the ice surface.
  • Teams will use the bench marked as HOME and VISITOR, as indicated on the schedule. Home team has choice of jersey color. If teams have the same-coloured jerseys, then the visiting team must change.
  • In the event of a team arriving late for a game, a five (5) minute grace period at the start of the game will apply. If the team arriving late is not able to ice the required number of players (7) at the end of the grace period but does have them available to commence the game (6), the game will start no later than the grace period (5 minutes), but the team will start the game with a “Delay of Game” penalty. Failure to have the required number of players present before the end of the game will result in a default of the game. In the event of a default, a score of 7-0 will be awarded. If both teams fail to ice a team, no points in the standing will be awarded and a 0-0 score will be posted.

In the U12, U14, U16/U19, and Open divisions, the home team will provide a shot clock operator during the Round Robin Games. The tournament committee will provide the shot clock operator for cross over and final games.

Only players registered with their respective house-league team and on the official tournament roster are allowed to play. Exemptions to this rule must be approved by the tournament committee prior to the team’s first game in the tournament.

A player may only appear and play on one tournament roster. Exemptions to this rule must be approved by the tournament committee prior to the team’s first game in the tournament

All goals will be entered on the game sheet but the maximum difference of goals to be shown on the scoreboard and in determining standings will be a maximum spread of 7 goals. This will be the Official Score.

All regular games will be 2, 15-minute stop time periods, with a 1-minute break between periods. No overtime will be played in the preliminary games. At any time in the second period when a team has a 7-goal lead, the clock will be left running, no stop time, until the end of the game. The tournament committee reserves the right to adjust game duration as deemed necessary to reaming within overall tournament times.

All playoff games will consist of 2, 15-minute stop time periods, with a 1-minute break between periods. Should playoff & championship games end in a tie at the end of regulation play, the tie will be broken by a 10-minute stop time, sudden victory period. If still tied, a 3-player shootout (3 different players from each team). All 3 players shoot once, with the team getting the most goals winning. Should the score still be tied, teams will go to a sudden-death shootout, going through the entire team roster (first 3 used above may NOT be re-used until the entire roster has been exhausted), until tie is broken.

 

Tie breaker method.

Ties in the standings will follow the format as outlined in the Ringette Canada Official Rules and Case Book 2019-2021 and will be broken as follows (except as noted below for mini-games), using each of these steps sequentially until the tie is broken (note: also see rule #7 re: forfeit of game):

  • The winner of more game(s) between games between the tied teams during the round robin will be declared the highest position.
  • If still tied, the team having the greatest positive difference between goals for and against in games between the tied teams in the round robin will be declared the highest position.
  • If still tied, the team having the least total goals against in games between the tied teams during the round robin will be declared the highest position.
  • If still tied, the team having the greatest positive difference between goals for and against in all games during the round robin will be declared the highest position.
  • If still tied, the tied team with the least total goals against in all games during the round robin will be declared the highest position
  • If still tied, a coin toss will be used to break the tie.

Important Notes: 1. This procedure shall be followed in sequence until the tie is broken (i.e. one team is eliminated from the tie). Once one team is eliminated from the tie, the procedure reverts back to (i). 2. This procedure, in most cases, will declare the team in the HIGHEST position. However, in some cases, the procedure will declare the LOWEST position between tied teams, and that team shall be dropped from the tie breaking procedure (i.e. the top two teams remain tied). In these cases, the procedure shall also revert back to (i) in order to break the tie between those teams that remain tied. 3. In all cases, the maximum difference (spread) between goals for and against in each game is seven (7) goals. This is the “Official Score”.

To determine the final standings of teams who play 4 games, the results of all games will be submitted to the master scorer or their designate, at the end of the final game. The game result to be excluded, will be randomly selected by the master scorer or their designate, in the presence of the respective team manager or coach if they so choose. The remaining 3 game results will determine the team standings in the playoff rounds.

Playoffs

For the 2024 Fredericton Early Bird tournament, the FUN Division has no playoffs. 

For the 2024 Fredericton Early Bird tournament, the U10 Division has 20 teams.  There have been four divisions of five teams created.  To ensure a positive tournament experience, quarterfinals will be played.  The top two teams in each division will advance to the quarterfinals. 

For the 2024 Fredericton Early Bird tournament, the U12 Division has 21 teams.  There have been three divisions of five teams created, and one division of 6 teams.  To ensure a positive tournament experience, quarterfinals will be played.  The top two teams in each division will advance to the quarterfinals.

For the 2024 Fredericton Early Bird tournament, the U12 Tier 1 Division has 4 teams.  1st place receives a bye to the final, and 2nd & 3rd place will play a semi-final game.

For the 2024 Fredericton Early Bird Tournament, the U14 Division has 10 teams.  There have been two divisions of five teams created.  The top two teams from each division will advance to semi-finals. 

For the 2024 Fredericton Early Bird tournament, the U14 Tier 1 Division has 7 teams.  There has been one division of seven teams created.  The top four teams will proceed to semi-finals. 

For the 2024 Fredericton Early Bird Tournament, the U16/19 Division has 11 teams.  There has been one divisions of five teams created, and one division of 6 teams.  The top two teams from each division will advance to semi-finals.

For the 2024 Fredericton Early Bird Tournament, the 18+ Open Division has 7 teams.  There has been one division of seven teams created.  The top four teams will proceed to semi-finals.

 

 

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